Design

  • Growth

    Growth is a game that I began developing in the Unreal Development Kit. It was an attempt to convey my understanding of the emotions my partner was going through. It is currently still in development, though presently on hiatus.

  • Project Xenos

    Project Xenos was an adventure game prototype created using the Source Engine during the second year of my Bachelor degree course.

  • Extra Credits

    On behalf of Extra Credits I designed and developed the website, where I now operate as both editor-in-chief and community manager.

  • Flash Animation

    As a side project a friend and I had considered running a short series of videos reviewing games together to be put online. We intended to use animated 2D versions of ourselves to host the show. Sadly, the video series itself never surfaced, however I did complete designs for our animated characters and run some animation tests.