Research

  • Non-Photorealistic Rendering

    Using both XNA and Unreal Engine 3 I researched various methods for achieving non-photorealistic rendering for a project I had in the pipeline.

  • Flash Animation

    As a side project a friend and I had considered running a short series of videos reviewing games together to be put online. We intended to use animated 2D versions of ourselves to host the show. Sadly, the video series itself never surfaced, however I did complete designs for our animated characters and run some animation tests.